Action. Brothers in Arms puts you in the role of Sgt. Matt Baker, a real-life member of the 101st Airborne Division. You'll start out the night before D-Day, when you and the rest of the division parachute behind enemy lines into France, fighting your way into and capturing the town of Carentan. Each chapter and all the settings are based closely on actual missions carried out by Baker's platoon. As you beat each mission, you'll unlock extras, such as photographs and reconnaissance photos, which show you how closely the game's levels match and what Baker's platoon fought through in the critical first days of the invasion. The game's presentation is extremely cinematic, borrowing cues from popular World War II fare such as Band of Brothers. The quiet, introspective thoughts that Baker and his squad mates share between missions is a stark contrast to the intense, chaotic battles you'll fight. The game's campaign offers an interesting mix of mission types. Some will have you assaulting small towns crawling with German infantry, machine gun nests, and snipers. Another chapter has you clearing obstacles off of heavily defended farms in order to make a path for gliders to land. You'll need to deal with enemy tanks on a couple of missions. You'll also be treated to shooting gallery-style missions later on, where you're defending a position while armed with a sniper rifle. The campaign should last most players about 10 to 12 hours on their first play-through. There's plenty of incentive to play on the higher difficulty settings, though, as this forces you to perform in a more disciplined fashion with sharper command decisions.