|If your opponent's missiles do not have (a simulator of the Second
World, etc.) or if they have already spent it, then the problem
considerably simplified. It is only important to go beyond the effective
kill zone gun and machine gun fire. Even if he joined up with
You "on the tail and gather to escort you home, that's his business, harm
will be a little bit. |
The enemy, armed with missiles has a much more "long
hands. "Even if your retirement is successful, you will still
get the last farewell launch rockets and to prevent it you cannot
state, although, of course, missile defense and skillful
You can maneuver and save.
If you accurately calculate their fuel supplies, then when you exit
battlefield will help you complete traction engines, and maybe Fast and the Furious (if
it is provided by the program). It is also possible that your
opponent also has a problem with the fuel so it cannot
to risk prosecution - he, too, need to get to their base.
By the way, for this reason that retirement should be made not in any
random direction, namely, where is your base.
One of the most convenient to leave the battlefield maneuvers is
COUP, especially if you dive down to perform a full
traction and boost. If the pre-done before the uprising
More WAR TURN quenching with horizontal velocity, it
A perfect combination, not only to "break away", but can
be rid of the last fired after her "gifts".