|If the above argument actually proves to be correct, it is quite possible that at the decisive moment or a sudden air flow will take the hero through a dangerous area, or beneath his feet will be a new platform. However, the formation of such certainty depends on too many conditions, so that you actually can never be absolutely sure of the correctness of their actions. The risk is very high, but another way to find those cases where such action is really necessary, does not exist.|
The hero, his abilities and opportunities
Hero of the games of this type - this is the usual character of the genre classic Arcade. That, however, means that it can be anyone, from any frog and ending with the soldier of the future with full combat gear. More importantly, virtually a standard control system is a hero.
Genre Arcade practically was initially focused on the use of a joystick, that in terms of using the keyboard means that the game can be activated by moving the cursor control keys (eight or four, but with the resolution of pressing a few keys at a time) and two more buttons that mimic the buttons are pressed joystick. Historically, the first was a combination SPACEBAR + Enter, although some recent and more convenient combination (for example, Ctrl + Alt, Enter + Right Shift), as well as the ability to override the keyboard.