Hidden-object game. Carrie opens her father's compass and an old man appears. He turns Carrie into a ghost, explaining that she will get her body back after she finds the treasures with the magical compass. Together with her sister, Diana, Carrie must sail to ten locales in ten days to find the treasures in 10 Days under the Sea. 10 Days under the Sea resembles the recently released Amazing Adventures around the World. Both call for finding pieces of an item. Both involve traveling around the world. In this game, you travel through Egypt, China, Great Barrier Reef, Spain, and other exotic places. Unfortunately, as you travel from country to country, there's little to distinguish the location other than through the music. However, its relaxing look and feel and music will attract those who simply want to have fun playing a game. You go to the beach to relax, not to swim as fast as possible. If there's such a thing as a beach for hidden object games, 10 Days under the Sea is the one.
Style and atmosphere inside the game:
Sea. When you here this word you can think only about summer, beautiful nature and fun. In this you have got everything this in nine different locations. Each of the nine locations has five levels for finding hidden objects making a total of 45 levels plus one more for the tenth and final destination. You can play the five levels in any order and receive five hints each day. You can earn more hints by discovering one of four artifacts or catching a hint-fish. Fish sometimes annoy, so you can blow the horn to scare them off for a little peace. For something different and original, you can go photo hunting to capture 30 different fish in the sea. The motivation comes in trying to take five star photos, which is not so easy when fish swim away at the click of a mouse. After finding the hidden objects in all five levels, you play any one of four mini-games to win a part of the magic compass and then move on to the next location. Mini-games include the infamous "find a pair" game where you find matching pairs based on memory. "Tags" requires swapping pieces to put a scene together. All in all game completes with colorful graphics, stunning music and a great idea of relaxing hidden-objects game.