Hidden objects game. You are going to play as top New York journalist Michelle Deanfield, who is a reporter who travels to an exotic tropical island for a vacation - the first one she's had in three years. Although the story is a bit haphazard, it gradually emerges that a Mayan artifact has gone missing and she must search for it with the help of an attractive diving instructor. Your main task is seeking. You must seek all needed objects in different places and became famous for this. They are hidden in such unexpected places, that you could not think of them. The natives claim it.s a curse from old spirits, but Michelle sets out to prove otherwise in this Hidden Object game. Will you help Michelle to uncover a network of lies in Mystery Stories: Island of Hope?
Style and atmosphere inside the game:
Why do we like vacations on islands like Caribbean? Maybe because of the atmosphere that is present on them? The sun is always shining, the sound of the ocean is always relaxing and the juice is always fresh. But you are not going to have a rest; you need to work, because of a mystery on your way. There are a few ways of playing this game. You can play the game in normal or relaxed mode; the latter gives you much more time on the clock. The goal in both is to search various scenes to find a list of hidden objects before time runs out. Besides the straight-ahead seek-and-find challenges where you search for items from a list, you'll also get to search for more than one of the same type of item, find items by silhouette, search a darkened room using a flashlight to illuminate objects in a small radius, and complete something called "Quick Search," where only one item is shown at a time and you must find it in 30 seconds or less, after which the next item is revealed, and so on. Variation is sound-based challenges, where clues are short sound clips that correspond to an object, like a rabbit sound to a frog, or hooting to an owl. There's also a Puzzle mode in addition to the main mode where you can go back and play any of the scenes again. The most genuinely thrilling parts of the game are the situation-based scenes, where the objects you're clicking on actually have a logical context. There are a lot of unique things in the game, like the sound mode and the very deep and lovely animated story.