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Full SUPER TEXT TWIST review
Rate: 91% Price: $1995
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Make as multitude words as possible with either six or seven random letters.
Full LIVE BILLIARDS 2 review
Rate: 91% Price: $1995
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The utmost pool games collection. Perfect physics, net play.

WORMS 2   Golden Crown award of TGPlayer's Award

Full WORMS 2 review
Rate: 86% Price: $1400
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You are a head of a team of worms. There is a distinguished amount of armaments
Full BLITZKRIEG 2: LIBERATION review
Rate: 80% Price: $1999
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In Blitzkrieg 2: Liberation, gamers will catch command of the Soviet Armed...

SWAT 4   Player's Award

Full SWAT 4 review
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Lead your squad of elite experts as SWAT team commander to every day action.
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BillYard Online Pool Club

06.09.13 51% 12.00 mb
BillYard Online 3D Pool Club, play pool games online with people worldwide

EverQuest II

14.09.09 86% More...
Discover the breathtaking universe of Ever Quest II with gorgeous storyline, ...

Draw Race

07.07.09 76% More...
Drawrace introduces a totally fresh type of game-and supervision mechanics...

Super Bounce out

07.03.09 56% More...
Bounce beyond enough quantity of balls in defined time.

Dynomite

12.02.09 68% More...
This game actually is a set of several amusing egg-busting games.

Super Collapse

07.08.07 51% More...
Find rows and columns of three or even m

Dungeons and Dragons Online: Stormreach

31.07.07 61% More...
Experience the initial online 3d virtual universe faithful to classic D&D. Log o

Super Collapse II

07.03.07 84% More...
Now you can play Collapse! in Puzzle, Strategy or the fresh Relapse modes.

Super Text Twist

07.03.07 91% More...
Make as multitude words as possible with either six or seven random letters.

Seven Seas

13.02.04 44% More...
Move your ship to the safety position so that pirate ships won't hit you.

Noah's Ark

13.02.04 52% More...
Find a pair to every animal as in Bible story and herd them inside Noah's ark.

TipTop Deluxe

13.02.04 52% More...
Clear absent the largest amount of cute figures in the form of oranges, plums...
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 page1 
History of games part 6
The enumeration of these elements in this article does not purport to be complete, however, the author hopes that nothing important is omitted will not. There will not be shared particularly static elements of the playing area, which are constantly on the same site, and dynamic, which the hero can take and use in any other place.
Such dynamic elements (except for keys or similar in effect) have appeared in games only recently (eg, Titus the Fox: to Marrakesh & Back) and can significantly hinder the passage level, because the user must guess exactly how you should use the available facilities.
Size of any level may be different. This may be a horizontal surface (platform), or vertical, preventing the movement of the hero. Walls do not necessarily have to form a single structure. On the contrary, often the user must assume that every element of the static image is attached to a conditional "heel" - the background image. The length of the fragments of the wall can be any character, and always with an exact calculation can fit on a horizontal surface. Vertical walls are most often an insurmountable obstacle, however, in some games (Zool, Cosno's Adventure) hero can hang, attach to the wall and move through it jumps up.
Different types of walls, usually characterized by an image may have additional properties. For example, there are slippery (inertial) horizontal surfaces (Zeliard, Titus the Fox: to Marrakesh & Back). Some stone block surface may not be an obstacle for the hero when moving horizontally or upwards, but let stand on them (i.e., prevent the movement from top to bottom).
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