|- 2000 – "The SIMS". A tactic and modelling game developed by Maxis, that later became legendary. It sold 16 million copies of the game worldwide, that allowed her to nomen the best-selling PC-game in history. The SIMS is sometimes referred to as "god simulator": A game participant can originate virtual folk and supervision their lives. He only has to catch solicitude of virtual men who are named - “sims”, ensure that they can sleep, eat, catch a bath, to equip their domestic and the surrounding area, observe for them to job and so on. The game participant is not a bit restricted in its actions, it can compose a man wealthy and cheerful, and it can kill starvation or drown in the pool.
Further evolution of the game is even more in terms of subject, pattern, some few minor elements, preferably than technically.|